作品簡介:

遊戲的世界主軸為「各種壓力」與「腦內世界」場景設定一開始在卡爾斯的腦內想出來的世界由病房開始。因為腦袋不停的回想著醫生告知的事情,因此思想停在醫院裡。玩家將作為卡爾斯的妹妹,帶著卡爾斯去了解因為什麼壓力而出現這些性格,再與之抗衡,讓卡爾斯脫離低潮。
隨著時代的進步,人與人之間產生了距離感。為了使玩家之間有更多互動,遊戲設置成雙人合作。玩家需要互相幫助來通過關卡,也可以從中培養感情與默契。
Play the game as Khaos and his sister as they will embark on a journey, inside of Khaos's inner turmoil that happens in his head. The turmoil inside Khaos' mind that caused by pressure and depression. Help Khaos's sister to understand what kind of pressure that Khaos's face inside his mind and counteract it so she could safe Khaos from depression.
Along with the developing of the society, a sense of distance among people increases. The game is designed as a two-players cooperation in order to increase pl.

作品圖片:

作品影片連結:

團隊介紹:

紀羿珺

魏宇婕

郭芷妤

蕭晨芸

許利安

指導老師:

趙文鴻 助理教授